Mapping through drawing

Last weekend I went for a walk. In total, I walked for 7 minutes, but every minute I stopped to draw my surroundings. These drawings are a sort of map of those 7 minutes.

Afterwards, I reduced each drawing to its most important features. All drawings and paintings are selective, just as our own sight is. If a painter were to paint a whole tree they probably wouldn't include the veins of each leaf. Maps tend to limit more strictly what information they communicate, so that they can be more effective and more accurate with the information they do communicate.

For me, the path I'm travelling along is often one of the most important parts of the scene. Terraced buildings combine to form huge man-made landscape features. The vertical lines of tree trunks regularly contradict the horizontal man-made environment. Lampposts join in too.

Down residential cul-de-sacs and alleyways, branches and leaves combine to form a chaotic contrast to the man-made rectangles and straight lines.

The most refined drawings of each place were based on a 4x8 grid. I redrew the 7 drawings as one continuous list, like the journey itself. The underlying structure connects each image to the next. Each drawing by sharing its neighours' perspective loses a bit of its own context. This, the regularity caused by the grid, and the abstract nature of the simplified lines makes it much more difficult to observe these as individual scenes.

This is a map of time, rather than distance. The intervals are linked to time by my walking pace, which cannot be perfectly consistent. In that way, this is also a map of my tiredness, the weather and an impossible number of external factors.

This map does not record direction, distance or the recurrence of single features (as almost all maps do). These are things I would like to explore.

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